Modify my search
Listed seven days ago
  • 3–5 years of software development experience using C# and Unity
  • Build tools to streamline game developments, from brainstorming to deployment.
  • Understand bottlenecks and pain points of game developers
  • 3–5 years of software development experience using C# and Unity
  • Build tools to streamline game developments, from brainstorming to deployment.
  • Understand bottlenecks and pain points of game developers
This role help to build tools and frameworks so the exciting game idea can be brought to fruition. You will help shape the future of interactive games
This role help to build tools and frameworks so the exciting game idea can be brought to fruition. You will help shape the future of interactive games
subClassification: Engineering - SoftwareEngineering - Software
classification: Information & Communication Technology(Information & Communication Technology)
7d ago
7d ago
Listed twenty nine days ago
Beijing Normal-Hong Kong Baptist University (BNBU) now invites candidates for these positions that are expected to be filled in September 2026
Beijing Normal-Hong Kong Baptist University (BNBU) now invites candidates for these positions that are expected to be filled in September 2026
subClassification: Teaching - TertiaryTeaching - Tertiary
classification: Education & Training(Education & Training)
29d agoExpiring
29d agoExpiring
Listed thirteen days ago
  • 3–5 years of software development experience using C# and Unity
  • Build tools to streamline game developments, from brainstorming to deployment.
  • Understand bottlenecks and pain points of game developers
  • 3–5 years of software development experience using C# and Unity
  • Build tools to streamline game developments, from brainstorming to deployment.
  • Understand bottlenecks and pain points of game developers
This role help to build tools and frameworks so the exciting game idea can be brought to fruition. You will help shape the future of interactive games
This role help to build tools and frameworks so the exciting game idea can be brought to fruition. You will help shape the future of interactive games
subClassification: Engineering - SoftwareEngineering - Software
classification: Information & Communication Technology(Information & Communication Technology)
13d ago
13d ago
Listed seven days ago
  • Strong programming experience in C# or similar languages, strong in Backend
  • Design, build, maintain infrastructures / SDK to unlock Connected Play in games.
  • Bachelor Degree in Computer Science/ Computer Engineering
  • Strong programming experience in C# or similar languages, strong in Backend
  • Design, build, maintain infrastructures / SDK to unlock Connected Play in games.
  • Bachelor Degree in Computer Science/ Computer Engineering
Our client is currently seeking for talented Software Engineer (Connected play SDK & platform) to join their dynamic team.
Our client is currently seeking for talented Software Engineer (Connected play SDK & platform) to join their dynamic team.
subClassification: Engineering - SoftwareEngineering - Software
classification: Information & Communication Technology(Information & Communication Technology)
7d ago
7d ago
Listed nine days ago
Implementing gameplay features and systems in Unreal Engine (Blueprints and C++). Deep understanding of game development principles.
Implementing gameplay features and systems in Unreal Engine (Blueprints and C++). Deep understanding of game development principles.
subClassification: Engineering - SoftwareEngineering - Software
classification: Information & Communication Technology(Information & Communication Technology)
9d ago
9d ago
Listed eighteen days ago
  • 3–5 years of software development experience using C# and Unity
  • Build tools to streamline game developments, from brainstorming to deployment.
  • Understand bottlenecks and pain points of game developers
  • 3–5 years of software development experience using C# and Unity
  • Build tools to streamline game developments, from brainstorming to deployment.
  • Understand bottlenecks and pain points of game developers
This role help to build tools and frameworks so the exciting game idea can be brought to fruition. You will help shape the future of interactive games
This role help to build tools and frameworks so the exciting game idea can be brought to fruition. You will help shape the future of interactive games
subClassification: Developers/ProgrammersDevelopers/Programmers
classification: Information & Communication Technology(Information & Communication Technology)
18d ago
18d ago
Listed nine days ago
  • 8+ years of relevant experience in game development
  • Proficient in Cocos full series engines
  • 8+ years of relevant experience in game development
  • Proficient in Cocos full series engines
We are seeking an experienced Client-Side Lead Programmer responsible for leading client-side game development.
We are seeking an experienced Client-Side Lead Programmer responsible for leading client-side game development.
subClassification: Team LeadersTeam Leaders
classification: Information & Communication Technology(Information & Communication Technology)
9d ago
9d ago
Listed sixteen days ago
  • Attractive remuneration package with performance-based bonus.
  • Flexible working hours, 5-day work week, 14 days Annual Leave + Birthday Leave.
  • Opportunity to work on a large-scale, impactful mobile application
  • Attractive remuneration package with performance-based bonus.
  • Flexible working hours, 5-day work week, 14 days Annual Leave + Birthday Leave.
  • Opportunity to work on a large-scale, impactful mobile application
Attractive remuneration package with Flexible working hours, 5-day work week, 14 days Annual Leave + Birthday Leave, medical insurance
Attractive remuneration package with Flexible working hours, 5-day work week, 14 days Annual Leave + Birthday Leave, medical insurance
subClassification: Engineering - SoftwareEngineering - Software
classification: Information & Communication Technology(Information & Communication Technology)
16d ago
16d ago
Listed more than thirty days ago
4. Familiarity with common geometry processing software or rendering engines, including but not limited to Blender, 3ds Max, Unreal Engine, or...
4. Familiarity with common geometry processing software or rendering engines, including but not limited to Blender, 3ds Max, Unreal Engine, or...
subClassification: Engineering - SoftwareEngineering - Software
classification: Information & Communication Technology(Information & Communication Technology)
30d+ ago
30d+ ago
Modify my search
How relevant are your results?

Receive new jobs for this search by email

Return to search results
Modify my search

Select a job

Display details here